Pausing and Resuming Playback
All objects which play audio offer the following two functions:
SYZ_CAPI syz_ErrorCode syz_pause(syz_Handle object);
SYZ_CAPI syz_ErrorCode syz_play(syz_Handle object);
Which do exactly what they seem like they do.
In bindings, these are usually bound as instance methods, e.g. myobj.pause()
.