Introduction

This is the manual for Synthizer, a library for 3D audio and synthesis with a focus on games and VR applications.

There are 3 ways to learn Synthizer:

  • This manual acts as a conceptual overview, as well as an API and object reference. If you have worked with audio libraries before, you can likely read the concepts section and hit the ground running. In particular, Synthizer is much like a more limited (but faster) form of WebAudio.
  • The Python bindings are no longer officially extended without community contribution, but their repository contains a number of examples and tutorials.
  • Finally, the official repository contains a number of C examples.